Changelog
1.0.0
Initial release (not released yet).
- Server-wide density with presets from Empty to Gridlock
- Rush hour schedule on the game clock, or the SAF Weather clock
- Jams in four levels, with extra AI cars and stop and go
- Road closures with barriers, cones and an arrow board, and slow lane mode
- Detours and speed zones
- Labels, end timers and announcements on every item
- Control panel with a live map built from the game's road network
- Server exports, events and a GlobalState summary
- Open
bridge/and acustom/folder that updates never touch