Troubleshooting
On this page
- The resource doesn't start
- A scene shows mirrored or not at all on a wall
- Scenes vanish when several are close together
- "You have too many scenes"
- A word or link gets blocked when it shouldn't
- Using the spray can does nothing
- /cleantag says I need a cleaning rag
- Players can't make permanent scenes
- Discord log is empty
The resource doesn't start
SAF Scenes needs ox_lib and oxmysql running first. Check that ensure ox_lib and ensure oxmysql come before
ensure saf-scenes in server.cfg, and that oxmysql can connect to your database.
A scene shows mirrored or not at all on a wall
Some walls face the other way in the game's data. Set Config.FlipWinding = true. If the text then reads
backwards, set Config.MirrorU = true as well.
Scenes vanish when several are close together
Only Config.Slots scenes are drawn at once, nearest first. Raise it if you have many scenes in one spot. Each
slot uses one small browser texture.
"You have too many scenes"
The player is at Config.MaxPerPlayer. They can remove one with /sceneremove, or wait for one to expire.
A word or link gets blocked when it shouldn't
The filter folds look-alike characters and matches Config.BlockPatterns, so .com inside a longer word is
caught. Remove or narrow the pattern in custom/shared/.
Using the spray can does nothing
- On ox_inventory, the item needs the
client = { event = 'saf-scenes:client:spray' }line frominstall/ox_inventory.txt. - On other inventories, the item must be usable (
useable = trueon QBCore).
/cleantag says I need a cleaning rag
Add the cleaning_rag item from install/ and give one to the player. With Config.Inventory = 'none' no
item is needed.
Players can't make permanent scenes
Permanent scenes (expiry 0) and locked scenes are for staff only. Give the scenes.staff ACE.
Discord log is empty
Config.Webhook is ''. Paste a full Discord webhook link to turn it on.